Redmine: Issueshttp://redmine.audacious-media-player.org/http://redmine.audacious-media-player.org/welcome/favicon.ico?15159353402019-10-26T13:44:41ZRedmine
Redmine Audacious - Feature #908 (New): Use QtXml instead of libxml2http://redmine.audacious-media-player.org/issues/9082019-10-26T13:44:41ZAriadne Conillariadne@dereferenced.org
<p>Once we drop GTK support, it would be nice to drop libxml2 dependency altogether by rewriting the code that uses it to use QtXml instead. This removes a dependency and QtXml has a nicer API.</p> Audacious - Feature #907 (New): QtNetwork-based HTTP clienthttp://redmine.audacious-media-player.org/issues/9072019-10-26T13:41:52ZAriadne Conillariadne@dereferenced.org
<p>It would be nice to use the HTTP client built into QtNetwork when the Qt port is enabled, instead of neon. This also removes a dependency in a way, since we depend on Qt either way :)</p> Audacious - Feature #883 (New): Consider adding USF pluginhttp://redmine.audacious-media-player.org/issues/8832019-03-21T01:54:56ZJarrod Makinjarrod@makin.co
<p>Please consider adding usf as an official input plugin<br />I have been able to build from <a class="external" href="https://github.com/saschaklick/audacious-usf-plugin">https://github.com/saschaklick/audacious-usf-plugin</a> with relatively little hassle on a Fedora 29 Linux machine<br />This plugin will be of interest to videogame enthusiasts (specifically N64 fans)</p> Audacious - Feature #882 (New): Consider adding vgmstream pluginhttp://redmine.audacious-media-player.org/issues/8822019-03-21T01:51:09ZJarrod Makinjarrod@makin.co
<p>Please consider adding vgmstream as an official plugin<br />The project's upstream source is <a class="external" href="https://github.com/losnoco/vgmstream">https://github.com/losnoco/vgmstream</a><br />I have been able to get this working on a Fedora 29 machine with relatively little effort.</p> Audacious - Feature #877 (New): Please add save option to cue playlists (patch included)http://redmine.audacious-media-player.org/issues/8772019-03-07T04:18:19ZJim Turnerturnerjw784@yahoo.com
<p>After working on the extended m3u playlist plugin for issue#875, I decided to try my hand at the cuesheet plugin as well. The included patch adds ability to save playlists to proper .cue format. Only "file" entries are added (warns for non-file urls) and cue-sheet entries are converted to their "AudioFile" value to avoid "recursive" cuesheets embedded in cue files. It seems to work fine to specify "MP3" on the "FILE" line for all entries as it is ignored, except to check for the flag's existance and other values like "OGG", "WAV", etc. cause libcue to throw sintax errors. Please review.</p>
<p>Thanks,</p>
<p>Jim</p> Audacious - Feature #875 (New): Extended M3U supporthttp://redmine.audacious-media-player.org/issues/8752019-02-24T10:18:40ZRaitaro Hikami
<p>As described on the wikipedia page for the m3u format: <a class="external" href="https://en.wikipedia.org/wiki/M3U">https://en.wikipedia.org/wiki/M3U</a></p>
<p>I need something like this:<br /><pre>
#EXTM3U
#EXTINF:419,Alice in Chains - Rotten Apple
Alice in Chains_Jar of Flies_01_Rotten Apple.mp3
</pre></p>
<p>I tried making a quick playlist using youtube-dl. Seems that audacious can use the links given by `-g` option quite well though. The problem is that I would like to have the file name not the url. I usually do something like this:</p>
<pre>
play=/tmp/playlist.m3u
youtube-dl -g $link >> $play
audacious --qt $play & > /dev/null 2>&1
</pre>
<p>On the other hand, if I use shorten links, generated by something a bit more complex, but faster (not to mention more readable output):</p>
<pre>
echo "#EXTM3U" > short.m3u
youtube-dl -j --flat-playlist https://www.youtube.com/playlist\?list\=PLURsDaOr8hWWGebP8AGmA3Wu2WAQEHFUc | jq -r '.title, .url' | sed -e '2~2s_^_https://youtu.be/_' -e '1~2s_^_#EXTINF:,_' >> short.m3u
</pre>
<p>I get something like this: <br /><pre>
#EXTM3U
#EXTINF:,My Chocolate Croissant Was Supposed To Be Perfect...
https://youtu.be/HQeIivIacJc
#EXTINF:,I Learned How To Temper Chocolate... (science included)
https://youtu.be/3-EKcYqKEec
#EXTINF:,I Tried "Sous-Vide" to Temper Chocolate... (best move ever)
https://youtu.be/--KcoWb8ZD4
#EXTINF:,I Designed Custom Chocolate Bars Using Thermoforming...
https://youtu.be/O5SwGr-84c4
</pre></p>
<p>The generated playlist seems completely fine on vlc, on audacious on the other hand it simply... well, gives an error: `File format not recognized`</p> Audacious - Feature #870 (New): View > Show Playlist and View > Show Playback Controlshttp://redmine.audacious-media-player.org/issues/8702019-02-07T16:36:04ZIFo Hancroft
<p>Add the ability to hide the playback controls (search library, open files, add files, play, pause, etc) from the View Menu, just like we can hide the Menu Bar, Status Bar, Info Bar, etc.<br />Also, the ability to hide the playlist part of the window, via the View Menu.</p> Audacious - Bug #859 (New): .wsz skins cannot be used on Windowshttp://redmine.audacious-media-player.org/issues/8592019-01-10T05:13:52ZJohn Lindgrenjohn@jlindgren.net
<p>The current scheme uses the external "unzip" program which generally isn't present on Windows.</p>
<p>We could ship an "unzip.exe" along with the Windows build, but it would be better if we could read the .wsz/.zip files directly through the VFS layer, without running an external .exe and creating temporary files on the C: drive.</p> Audacious - Feature #786 (New): Port global hotkeys plugin to Windowshttp://redmine.audacious-media-player.org/issues/7862018-04-05T08:38:52ZDavyd McColldavydm@gmail.com
<p>As per title, the global hotkeys plugin appears to not be part of the windows build / deployment. Is this something which can be fixed? I know I can use another manager to call the CLI -- it just would be nice not to (:</p> Audacious - Bug #784 (New): Audio jumps at the start of some tracks when playing CUE+TTA fileshttp://redmine.audacious-media-player.org/issues/7842018-03-31T20:54:31ZNet Helin
<p>Steps to reproduce:</p>
<p>1. Download and play the example file with the attached cue sheet:</p>
<p><a class="external" href="https://0x0.st/sMTG.tta">https://0x0.st/sMTG.tta</a> (rename to "Fantasia of the Shades, by the Shades, for the Shades.tta")</p>
<p>2. Play the 4th track (you can seek to a few seconds before the end) and play it to the end.</p>
<p>3. When the 5th track starts the audio jumps - a small fragment of the track is played twice.</p>
<p>Happens with Audacious 3.9 and libcue 2.2.0 on Manjaro Linux. Also happens with other files.</p> Audacious - Feature #602 (New): Restoring XMMS "AUTO" (entry-specific) equalizer settings (patch/...http://redmine.audacious-media-player.org/issues/6022015-12-09T08:16:12ZJim Turnerturnerjw784@yahoo.com
<p>Would you consider restoring the "Auto" button in the equalizer to allow for saving and using preset config files tied to specific songs / streams? I've implemented a patch that does this for the WinAmp skins for now (I use the WinAmp interface exclusively). This patch restores functionality to the Equalizer window's "Auto" button. When something's playing and one attempts to do "Export.Preset File", it prefills the default filename to save to <file/streamname>.preset instead of "<name>.preset" and sets the current/default save path to "~/.config/audacious/". If the user saves the .preset file under that name there, then, if the "Auto" button is active when the file/stream is opened to play, and a .preset file with that song's filename exists in the config directory, the song's preset file is then loaded for that song. Care is taken to file the "default" (eq settings from startup or that were in effect from the last entry that did NOT have an "auto-preset") so that they are properly restored when the song ends and a non auto-preset song begins. This works even if multiple entries with "auto-presets" are played in a row. This seems to be working pretty well for me, though you may have a better way or different idea for how to implement this feature, but this is a start! It does not implement XMMS's "directory-specific" presets are anything like that, just a simple song/stream-specific "auto-preset" option. I think I got all the patch files attched.</p>
<p>Regards,</p>
<p>Jim</p> Audacious - Bug #585 (New): "Remove Unavailable Files" temporarily freezes UIhttp://redmine.audacious-media-player.org/issues/5852015-11-09T15:04:52ZVitalii Cherniakvitaliic@ukr.net
<p>Steps to reproduce:<br />1) Prepare playlist with more than 20000 songs.<br />2) Select Playlist -> Remove Unavailable Files</p>
<p>Actual result:<br />Audacious UI freezes. If there were song play it will stop playing after song end.</p>
<p>Expected result:<br />Audacious UI have no freezes. Next song in the list start to play after played one ends. The best will be to add some progress on "Remove Unavailable Files" operation.</p>
<p>Additional notes:<br />My music collection (>20k songs) is sshfs folder.</p> Audacious - Feature #500 (New): fullscreen album arthttp://redmine.audacious-media-player.org/issues/5002015-01-18T15:02:11ZAnonymous
<p>Please add a fullscreen album art display.</p>
<p>Black background color and album art in the center of the screen (as big as possible).</p> Audacious - Feature #429 (New): Please enable scrobbling to libre.fm in Scrobbler 2.0http://redmine.audacious-media-player.org/issues/4292014-04-11T02:31:49ZFranko Burolofranko.burolo@gmail.com
<p>As already explained in this forum conversetion: <a class="external" href="http://redmine.audacious-media-player.org/boards/2/topics/934">http://redmine.audacious-media-player.org/boards/2/topics/934</a> I would like to request the re-enablement of scrobbling to libre.fm.</p>
<p>Since Scrobbler 2 is introduced, we are unable to scrobble to libre.fm anymore, which is also a free software project, so it would be cool if Audacious would continue to support it, as it did before.</p>
<p>According to the last post by Luís Picciochi in the forum conversation, it seems like libre.fm also supports 2.0 API, so this should be feasable.</p>
<p>Thank you very much!</p> Audacious - Bug #196 (New): Wrong channel map when doing surround playbackhttp://redmine.audacious-media-player.org/issues/1962012-10-12T03:10:33ZAdriano Mouraadriano.lols@gmail.com
<p>Seems that Audacious pulseaudio output plugin has never set an appropriate channel map. This little patch will use pa_channel_map_init_auto and assume WAVEEX style channel mapping. Audacious can now properly output any 5.1 file I trow at it.</p>
<p>Before:</p>
<pre><code>sample spec: float32le 6ch 88200Hz<br /> channel map: front-left,front-left-of-center,front-center,front-right,front-right-of-center,rear-center<br /> resample method: copy<br /> module: 6<br /> client: 20094 &lt;Audacious&gt;</code></pre>
<p>Now:</p>
<pre><code>sample spec: float32le 6ch 88200Hz<br /> channel map: front-left,front-right,front-center,lfe,side-left,side-right<br /> Surround 5.1<br /> resample method: copy<br /> module: 6<br /> client: 20114 &lt;Audacious&gt;</code></pre>
<p>For correct 4.0/6.1/7.1 surround mappings you will need some pulseaudio patches, but I'm still working on this. WAVEEX seems to be wrongly implemented in pulseaudio right now.</p>