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*/
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#include <libaudcore/audstrings.h>
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#include <libaudcore/drct.h>
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#include <libaudcore/hook.h>
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#include <libaudcore/i18n.h>
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#include <libaudcore/playlist.h>
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#include <libaudcore/runtime.h>
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#include <libaudcore/tuple.h>
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#include "libaudqt-internal.h"
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#include <QLabel>
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#include <QPainter>
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#include <QPointer>
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#include <QProgressBar>
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namespace audqt
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{
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private:
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void add_field(int row, const char * field, const char * value);
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void add_fields(const Tuple & tuple);
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void add_progress_bar();
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void update_progress();
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void art_ready(const char * filename);
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void finish_loading();
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... | ... | |
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QHBoxLayout m_hbox;
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QGridLayout m_grid;
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QProgressBar m_progress;
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bool m_queued = false;
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};
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m_hbox.addLayout(&m_grid);
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add_fields(tuple);
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add_progress_bar();
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update_progress();
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finish_loading();
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}
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m_grid.addWidget(label, row, 1, Qt::AlignLeft | Qt::AlignTop);
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}
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void InfoPopup::add_progress_bar()
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{
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m_grid.addWidget(&m_progress, m_grid.rowCount(), 0, 1, m_grid.columnCount(),
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Qt::AlignLeft | Qt::AlignTop);
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auto timer = new Timer<InfoPopup>(TimerRate::Hz4, this,
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&InfoPopup::update_progress);
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connect(this, &QObject::destroyed, [timer]() { delete timer; });
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timer->start();
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}
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void InfoPopup::update_progress()
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{
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String filename;
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int length = 0, time = 0;
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if (aud_drct_get_playing())
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{
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filename = aud_drct_get_filename();
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length = aud_drct_get_length();
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time = aud_drct_get_time();
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}
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if (aud_get_bool("filepopup_showprogressbar") && filename &&
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m_filename && !strcmp(filename, m_filename) && length > 0)
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{
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m_progress.setRange(0, length);
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m_progress.setValue(time);
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m_progress.setFormat(QString(str_format_time(time)));
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m_progress.show();
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}
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else
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m_progress.hide();
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}
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void InfoPopup::art_ready(const char * filename)
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{
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if (m_queued && strcmp(filename, m_filename) == 0)
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