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Building Audacious Player for windows (adding DirectSound support to the fluidsynth library)

Added by Sergey Bromirskiy almost 9 years ago

Hi,

I'm building Audacious Player on Windows XP SP3, the problem appears when I'm running make command for fluidsynth project:

drivers/fluid_dsound.c:30:20: fatal error: dsound.h: No such file or directory
#include <dsound.h>
^
compilation terminated.
make2: * [drivers/libfluidsynth_la-fluid_dsound.lo] Error 1
make2: Leaving directory `/C/fluidsynth/src'
make1:
[all] Error 2
make1: Leaving directory `/C/fluidsynth/src'
make: *
* [all-recursive] Error 1

It seems DirectX missing, installing Microsoft DirectX SDK does't help. Please, advise how I can add directsound library to the project?

Thank you in advance,
Sergey


Replies (2)

RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library) - Added by John Lindgren almost 9 years ago

There's no need for FluidSynth to be compiled with DirectSound support. See if there's a ./configure option that you can use to disable it (--disable-directsound or something similar).

RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library) - Added by Sergey Bromirskiy almost 9 years ago

While I was manipulating with fluidsynth sources I forgot to apply patches, which cut out #define DSOUND_SUPPORT 1 string, thank you!

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