Building Audacious Player for windows (adding DirectSound support to the fluidsynth library)
Added by Sergey Bromirskiy over 9 years ago
Hi,
I'm building Audacious Player on Windows XP SP3, the problem appears when I'm running make command for fluidsynth project:
drivers/fluid_dsound.c:30:20: fatal error: dsound.h: No such file or directory
#include <dsound.h>
^
compilation terminated.
make2: * [drivers/libfluidsynth_la-fluid_dsound.lo] Error 1
make2: Leaving directory `/C/fluidsynth/src'
make1: [all] Error 2
make1: Leaving directory `/C/fluidsynth/src'
make: ** [all-recursive] Error 1
It seems DirectX missing, installing Microsoft DirectX SDK does't help. Please, advise how I can add directsound library to the project?
Thank you in advance,
Sergey
Replies (2)
RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library)
-
Added by John Lindgren over 9 years ago
There's no need for FluidSynth to be compiled with DirectSound support. See if there's a ./configure option that you can use to disable it (--disable-directsound or something similar).
RE: Building Audacious Player for windows (adding DirectSound support to the fluidsynth library)
-
Added by Sergey Bromirskiy over 9 years ago
While I was manipulating with fluidsynth sources I forgot to apply patches, which cut out #define DSOUND_SUPPORT 1 string, thank you!